For the phenomenon of the 3D vision, needs Chromadepht TM eyeglasses


Generative art refers to any art practice where the artist creates a process, such as a set of natural language rules, a computer program, a machine, or other procedural invention, which is then set into motion with some degree of autonomy contributing to or resulting in a completed work of art. (Philip Galanter)

The project is a creation and execution of generative art in a dialogue between the space, the virtual object and the interactor. The public mediate in the projected images through one wireless mouse, interacting with movements that are converted into different stereoscopyics image for the use of eyeglasses with film Cromadeht TM 3D. The image are modified by the participants who if become co-authors of the workmanship, and if it carries through in the interaction. It explores reading contexts and perception dematerializes the media to make the interface if to carry through in the not link space of the support About the project:

The Idea is to make the reader to lose the notion of the touch object for the object that if carries through in an event. To arrest the reader in an incorporeal object space. Developed inside of the ergodic conception of Espen Aarseth where a work of configuration of the machine not only exists, but also of the reader. The project this also thought about the category of Generative Art or randon - type of programming routine that if generates continuously through the action. The Generative Art mediated for software, it's come to be a new problem, the question of the authorship that would not exist without a data base created by the author. The data base deals with the commands, allowing configuring some new authorial forms. The digital imagem as a load computer science, that is pixel loads information that can or not to modernize itself. The project is also based on the concept of Game. The reader if involves in the game between illusion and immersion, image that do not exist because they depend on the action of the eyes (physical process - Aarseth) in the stereoscopipy vision for the use of eyeglasses

It is a project where the perception is in the game of that it is real and what it is virtual as a condition one of the other, only perceives the virtual one in function of the perception of the real , and this is the magician of the proposal. Very difficult if to have a documentation of the project, because it is what he happens, depending on the specific variations of the immersion of the interactor being thus to do documents. To search and to produce, to relate the technique with the conceptual theory bring a justification for the idea of a new form, new language. The technology to if joining to the concept produce a new process creative of new challenges. Our relation with the machine allows constructions beyond the scale human being, new mental constructions that cross horizons. New mental constructions beyond the machine that make possible unimaginable cultural relations.